IvanMurzak/Unity-MCP

AI-powered bridge connecting LLMs and advanced AI agents to the Unity Editor via the Model Context Protocol (MCP). Chat with AI to generate code, debug errors, and automate game development tasks directly within your project.

License:Apache-2.0Language:C#76891
人工智能ai-integrationClaudeclaude-codeclaude-desktopcopilotcursordeekseekgame-developmentgamedevgeminillmmcpmcp-servermodel-context-protocolmodel-context-protocol-servermodel-context-protocol-serversopenaiunitywindsurf

Technical Implementation

Use Cases
  • **Automate repetitive tasks** - Create tools for common operations you do frequently
  • **Complex operations** - Bundle multiple Unity API calls into a single, easy-to-use tool
  • **Project-specific workflows** - Build tools that understand your project's specific structure and conventions
  • **Error-prone tasks** - Create tools that include validation and error handling
  • **Custom game logic** - Expose your game's systems to AI for dynamic content creation
  • Creating and configuring GameObjects with specific components
  • Batch processing assets (textures, materials, prefabs)
  • Setting up lighting and post-processing effects
  • Generating level geometry or placing objects procedurally
  • Configuring physics settings or collision layers
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